a visual Commpendium
Unlike other books, Commodore Amiga: a visual Commpendium will focus on the visual side of the computer; from in-game pixel art to game maps
to box artwork, the book will be crammed full of beautiful high-resolution, full-colour imagery.
It will include written contribution from
Amiga legends such as Paul Cuisset, Ron Gilbert,
Jon Hare, Martin Edmondson, Michael Dailly,
Brian Moriarty, Charles Cecil, Jason Kingsley OBE and Julian Eggebrecht just to name a few...
The final book will be printed lithographically to the highest possible print standards and be 332 pages long. It will be 230mm x 170mm in size and come with a soft cover with flaps that fold in to double the thickness and also as a hardback.
The text will be edited and overseen by industry legend Steve Jarratt, a veteran computer games journalist who has edited countless best-selling publications including Amiga Format, Total!, and EDGE. The foreword will be written by ex-Sensible Software graphic artist Stoo Cambridge, who made his name creating the artwork for classic games such as Cannon Fodder and Sensible Golf.
Also in the book will be
six developer profiles.
Each profile will be 1000
words and legendary
companies such as System 3,
Cinemaware and Sensible
Software will be profiled.
Throughout the book
will also be five 500 word
interviews with Amiga
artists such as Jim Sachs,
Dan Malone & Tobias Richter.
a visual Commpendium
A book that celebrates the beauty of the greatest home computer ever made. Spanning 230+ full colour pages, produced to the highest possible
print standards and lovingly designed.
Celebrating the visual side of the C64, each spread will feature a beautiful image from a game and
a written contribution from an industry legend such as Gary Penn, David Crane, Steve Jarratt,
Ron Gilbert, Martin Walker, Jon Hare, Peter Liepa and Andrew Hewson just to name a few...
The book features page after page of in-game graphics, game maps, photography, loading screens, stunning artwork by Oliver Frey and a foreword written by Sensible Software’s graphic artist Stoo Cambridge.
Organised in chronological order, the books starts off in the early days with games such as Jupiter Lander and goes through to the latter days of the C64 featuring games such as Mayhem In Monsterland and Lemmings. It will then finish looking at modern day C64 publishers and programmers such as RGCD and Paul Koller.
Specifications: 232 pages / 230mm x 170mm / Soft cover / Loose dust jacket / Spot varvished cover / Extra durable thread sewn binding / Litho printed