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It wasn’t easy being a Nintendo fan in the early 90s: the wonderful Super Famicom was released in Europe as the Super Nintendo Entertainment System, but it was hobbled by a bordered, 50Hz image and delayed release schedule. True Nintendo fans got hold of a Japanese console and bought their games on the grey import market.
As well as the benefits of faster, smoother, full-screen gameplay, Japanese Super Famicom cartridges came in beautiful portrait-shaped boxes, rather than the landscape packaging sold in Europe and North America. The stylish, intricate Japanese designs were almost always superior to those afforded the Western releases.
As a celebration of this unique artwork, Bitmap Books is proud to present Super Famicom: The Box Art Collection – a compilation of Japanese game packaging images, professionally shot and presented as a glorious hardback edition. The book features around 250 titles, including many rare examples and some that have never before been documented in print. Sourced from the archives of renowned collector Stuart Brett (a.k.a. Super Famicom Guy), each box is beautifully presented, life-size, with a critique of the artwork, plus interviews with other collectors, talking about their love of the format.
Super Famicom: The Box Art Collection comes in a square format book, bound in charcoal grey with a gold foil block logo and lithographically printed to the highest standards. Long-time games journalist Steve Jarratt, launch editor of Edge and Nintendo magazine Total!, has overseen the text and also written the foreword.
Super Famicom: The Box Art Collection is an unmissable treat for anyone who had a passion for Nintendo’s 16-bit games console, and who came to embrace the distinctive Japanese artwork adorning these iconic games.
276 pages. 250mm × 250mm. Hardback. Edge-to-edge high quality lithographic print. Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing. Charcoal grey cover with gold foil blocked logo. Shrink-wrapped. Free PDF for viewing on the go.
Includes contributions from:
Stuart Brett, Masaaki Enami, Steve Jarratt, Damien McFerran, Van Orton Design and James Wragg.
Games featured include:
46 Okunen Monogatari: Harukanaru Eden He / ActRaiser / ActRaiser 2: Chinmoku He No Seisen / Akumajō Dracula / Akumajō Dracula XX / Alien3 / Alien vs. Predator / The Amazing Spider-Man: Lethal Foes / Appleseed: Prometheus No Shintaku / Araiguma Rascal: Raccoon Rascal / Area 88 / Ashita No Joe / Assault Suits Valken / Axelay / Bastard!! Ankoku No Hakaishin / Batman Returns / Battle Blaze / Battle Cross / Battle Dodgeball 2 / Battle Mobile / Battle Pinball / Battle Zeque Den / BioMetal / Bishōjo Senshi Sailor Moon / Blackthorne – Fukushū No Kuroki Toge / Blazeon / Bomberman B-Daman / Bounty Sword / Brandish / Bushi Seiryūden: Futari No Yūsha / Captain Commando / Caravan Shooting Collection / Choplifter III / Chō Aniki: Bakuretsu Rantō Hen / Chohmakaimura / Chōjikū Yōsai Macross - Scrambled Valkyrie / Chrono Trigger / Clock Tower / The Combatribes / Contra Spirits / Cosmo Police Galivan II: Arrow of Justice / Crayon Shin-Chan: Arashi Wo Yobu Enji / Cyborg 009 / Darius Force / Darius Twin / Dark Half / Dead Dance / Demon’s Blazon: Makaimura Monshō Hen / Dezaemon / Disney’s Aladdin / Donald Duck No Mahō No Bōshi / Doom / Doremi Fantasy: Milon No Dokidoki Daibōken / Dragon Ball Z: Super Butōden / Dragon Quest I.II / Dragon Quest III: Soshite Densetsu He / Dragon Quest V: Tenkū No Hanayome / Dragon Quest VI: Maboroshi No Daichi / Edo No Kiba / Elfaria – A Fantastic Theatre / F-Zero / Feda: The Emblem of Justice / Fighter’s History / Final Fantasy IV / Final Fantasy V / Final Fantasy VI / Final Fight / Final Fight 2 / Final Fight Guy / The Firemen / First Samurai / Flashback – The Quest for Identity / Front Mission / Front Mission: Gun Hazard / Funaki Masakatsu Hybrid Wrestler: Tōgi Denshō / Gamera – Gyaosu Gekimetsu Sakusen / Ganbare Goemon – Yukihime Kyūshutsu Emaki / Garō Densetsu Special / Gdleen / Gegege No Kitarō: Fukkatsu! Tenmadaiō / Genocide 2 (G2) / Ghost Chaser Densei / Ghost Sweeper Mikami – Joreishi Wa Nice Body / Godzilla: Kaiju Daikessen / Gōketsuji Ichizoku / Gokujō Parodius – Kako No Eikō Wo Motomete / Gōsō Jinrai Densetsu Musya / Gradius III: Densetsu Kara Shinwa He / Gunforce: Battle Fire Engulfed Island / Gurume Sentai Barayarō / Hagane / Hameln No Violin Hiki / Hashire Hebereke / Heisei Inu Monogatari Bow: Pop’n Smash!! / Hokuto No Ken 6: Gekitō Denshōken Haō He No Michi / Holystriker / Hoshi No Kirby 3 / Hoshi No Kirby Super Deluxe / Hyper Iria / Hyper Zone / Ihatovo Monogatari / Ikari No Yōsai / Indiana Jones’ Greatest Adventures / Iron Commando: Kōtetsu No Senshi / Jaki Crush / Jikkyō Oshaberi Parodius / Jikkyō Powerful Pro Yakyū 3 / Jikkyō World Soccer: Perfect Eleven / Jikkyō World Soccer 2: Fighting Eleven / Justice League Task Force / Kabuki Rocks / Kamen Rider / Kamen Rider SD Battle: Machine Riders / Kats Run: Zen Nihon K Car Senshuken / Kawa No Nushi Tsuri 2 / Keeper / Kidō Keisatsu Patlabor / Kidō Senshi V Gundam / Kidō Sokō Dion / Kikikaikai: Nazo No Kuro Manto / King of Dragons / King of the Monsters / King of the Monsters 2: The Next Thing / Kinnikuman: Dirty Challenger / Kirby Bowl / Kishin Dōji Zenki: Batoru Raiden / Kishin Kōrinden: Oni / Knights of The Round / Kōryū No Mimi / Lady Stalker: Challenge From the Past / The Legend Of Zelda: Triforce Of The Gods / Lennus: Kodai Kikai No Kioku / Lethal Enforcers / Lupin III: Densetsu No Hihō Wo Oe! / Magic Sword / Majyūō / Mario & Wario / Mario No Super Picross / Mario Paint / Marvel Superheroes: War Of The Gems / Mazinger Z / Mickey & Donald: Magical Adventure 3 / Mickey & Minnie Magical Adventure 2: The Great Circus Mystery / Mickey No Magical Adventure / Mortal Kombat Shinken Kōrin Densetsu / Mortal Kombat II: Kyūkyoku Shinken / Mother 2: Gyiyg No Gyakushu / Motoko-Chan No Wonder Kitchen / Muscle Bomber – The Body Explosion / NBA Jam / The Ninja Warriors Again / Nosferatu / Ossu!! Karate Bu / Outer World / Parodius Da! Shinwa Kara Owarai He / Phalanx / Pilotwings / Pinocchio / Pop’n TwinBee / Popeye: Ijiwaru Majo Sea Hag No Maki / Prince of Persia / Psycho Dream / R-Type 3: The 3rd Lightning / Raiden Densetsu / Ranma 1/2: Bakuretsu Rantōhen / Rendering Ranger R2 / Return Of Double Dragon / Rockman 7: Shukumei No Taiketsu! / Rockman & Forte / Rockman X / Rockman X2 / Rockman X3 / Rokudenashi Blues: Taiketsu! Tokyo Shitennō / Rudra No Hihō / Rushing Beat Run: Fukusei Toshi / Ryūko No Ken / Samurai Spirits / Sangokushi IV / Seijū Maden: Beasts & Blades / Seiken Densetsu 2 / Sengoku Denshō / Septentrion / Shadowrun / Shien: The Blade Chaser / Shin Kidō Senki Gundam W: Endless Duel / Shin Megami Tensei / Sim City / Snoopy Concert / Sōkō Kihei Votoms: The Battling Road / Sonic Blast Man / Sonic Blast Man II / Sonic Wings / Solstice II / Spriggan Powered / Stardust Suplex / Star Fox / Stealth / Street Fighter II: The World Warrior / Street Fighter II Turbo: Hyper Fighting / Street Fighter Zero II / Sugoi Hebereke / Super Aleste / Super Back To The Future II / Super Bomberman / Super Donkey Kong / Super Donkey Kong 2: Dixie & Diddy / Super Donkey Kong 3: Nazo No Kuremisu Tō / Super E.D.F. / Super Fire Pro Wrestling X / Super Genjin / Super Genjin 2 / Super Godzilla / Super H.Q: Criminal Chaser / Super Mario Collection / Super Mario RPG / Super Mario World / Super Mario World 2: Yoshi’s Island / Super Mario Kart / Super Metroid / Super Pang / Super R-Type / Super Star Wars / Super Star Wars: Return of The Jedi / Super Star Wars: The Empire Strikes Back / Super Street Fighter II: The New Challengers / Super Tetris 2 + Bombliss: Gentei Ban / Super Tetris 3 / Super Turrican / Super Valis: Akaki Tsuki No Otome / Sutte Hakkun / Sword Maniac / Taekwon-Do / Takahashi Meijin No Daibōken Jima / Takahashi Meijin No Daibōken Jima II / Tales of Phantasia / Tatakae Genshijin 3: Shuyaku Wa Yappari Joe & Mac / Teenage Mutant Ninja Turtles: Mutant Warriors / Teenage Mutant Ninja Turtles: Turtles in Time / Tetris Battle Gaiden / Tetris Flash / Tetsuwan Atom / Thunder Spirits / TwinBee: Rainbow Bell Adventure / Uchū No Kishi: Tekkaman Blade / Uchū Race: Astro Go! Go! / Umihara Kawase / Undercover Cops / Ushio To Tora / Vortex: The FX Robot Battle / V.W. Verne World / Warlock / Wild Guns / Wonder Project J: Kikai No Shōnen Pino / Wrecking Crew ’98 / Xandra No Daibōken: Valkyrie To No Deai / Xardion Chōkō Gasshin / Yam Yam / Yoshi No Cookie / Yoshi No Road Hunting / Zoku: The Legend Of Bishin
- Super Famicom
- box art
Another home run for the boys and girls across the pond. From the thick, elegant paper, to the inks that pierce your eyeballs with vibrancy, there is no better trip down memory lane than when you being guided by the likes of Bitmap Books.
So many great box art covers from the heyday of video games contained in this extremely high quality book , fully recommend if you were a fan of the super famicom back in the day or just admire great art.
The product arrived in great condition. The images are high quality and the information is very interesting.
Good quality, speedy delivery
I bought this as a gift, so I can't give many details, but the book arrived quickly and first impressions are of a high quality product that looks far more expensive than it is
A Gamer's Eye-Candy Store
From the European gamer's point of view (in the 90's, that is) it makes an awful lot of sense to present Japanese games--and incidentally their aesthetics--in an almost mythical way: legend has it that the grey import market was the workaround to go when it came to get to play the games as they were intended to, not capped by the 50Hz tech roof put over those gamers' heads. But what about everyone else? For non-EU gamers Japanese games are mythical all the same, of course. A couple random flips in Super Famicom: The Box Art Collection's pages and, tinted nostalgia glasses or not, it's easy to see why. The quirkyness of such aesthetics lend those art pieces a much more "otherwordly" (for us Westerners) character, thus protecting them from looking dated for a good deal of extra time--aside their inherent artistic value per se due to the obvious care that shine through the finished works. Reading Super Famicom: The Box Art Collection feels like entering an eye-candy store because the quality of the reproductions--and the wise decision of portraying those boxes in life-size detailed renditions (with the wrinkling of time being valued gloriously and the occasional mundane Yen price tag still hanging)--almost make it for holding the real stuff in your own hands.