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Commodore 64: a visual compendium, celebrates one the most popular home computers of all time. It takes you on a journey through the C64’s varied and colourful gaming library. Starting in 1982 with early releases like Jupiter Lander and Beach Head, we travel forward through the decades. 

The 1980s saw an array of amazing titles such as Dropzone, Impossible Mission, Elite, Mercenary, Uridium, The Last Ninja… the C64 played host to an incredible array of genres, from shoot ’em ups to puzzlers, racing games to arcade adventures to games that still defy categorisation (The Sentinel, anyone?).

By the time the 1990s rolled around, talented coders were making the machine do things the original hardware designers didn’t think were possible: games like Turrican, Creatures and Lemmings showed that there was life left in the old CPU yet.

And even when Commodore went bust and the computer was no longer being manufactured, the games still kept coming. So the book pays homage to the developers that kept the system alive, featuring games that were completed and released a decade after the last boxed C64 left the high street.

Commodore 64: a visual compendium features well over 100 titles, represented by beautiful in-game shots or loading screens, plus a gallery of artwork by legendary ZZAP!64 artist Oliver Frey. Also included are a series of features, including profiles of key Britsoft developers, interviews with famous C64 artists, a look back at the demo scene, plus a showcase of unreleased titles and the new games being released more than 20 years after the last machine rolled off Commodore’s production line. 

Presented in full colour throughout, printed on high quality paper and complete with a spot-varnished protective dust cover, this unique title is a treat for anyone who grew up playing games or learning their craft on this most ubiquitous of home computers.

Book specifications
500 pages, 170mm x 230mm, Lithographic print, Hardback, Sewn binding, Spot varnish cover, Spot varnish dust jacket.

Book version
This is the third edition of Commodore 64: a visual compendium. Latest version includes an extra 24 pages. Updated foreword from Stoo Cambridge. Inclusion of The Last V8Revs, Vendetta, Operation Wolf and Green Beret. Additional contributions from Martin Galway and Matt Gray. Slightly updated Thalamus profile. Certain games now include additional written text to feel more inline with recent visual compendium's. Addition of several recent homebrew titles, plus written contributions from the authors. Short section on PESCII art.

Full contributor list
Mat Allen, Pete Baron, Andrew Braybrook, Steve Brown, Stoo Cambridge, Gary Carr, David Crane, Stephen Crow, Andrew Davie, Ivan Davies, Karen Davies-Downey, Steven Day, Mevlut Dinc, Paul Docherty, Andy Dyer, Andreas Escher, Brian Fargo, Simon Forrester, Oliver Frey, Kevin Furry, Martin Galway, Ron Gilbert, Dave Golder, Matt Gray, Michael Haire, Jon Hare, Andrew Hewson, Robin Hogg, Paul Hughes, Andy Hutchinson, Robert Jaeger, Steve Jarratt, Mark Jones, Roger Kean, Mark W.J. Kelly, Kevin Kieller, Phil King, Paul Koller, John F. Kutcher, Ned Langman, James Leach, Robin Levy, Peter Liepa, Oliver Lindau, Richard Löwenstein, Steinar Lund, Archer MacLean, Sean Masterson, Jordan Mechner, Alan Miller, Jeff Minter, Andrew Morris, Paul Norman, Michal Okowicki, Philip Oliver, The Oliver Twins, Gary Penn, Jason Perkins, Simon Phipps, Jacco Van’t Riet, Julian ‘Jaz’ Rignall, Hugh Riley, Andy Roberts, Stephen Robertson, John Rowlands, Stephen Ruddy, Chris Shrigley, Steve Snake, Mat Sneap, Chuck Sommerville, Audun Sorlie, Bob Stevenson, Trevor Storey, Jonathan Smyth Temples, Stephen Ian Thomson, Mikael Tillander, Bob Wakelin, Martin Walker, Trenton Webb, Matt Wilsher, Gary Winnick and Stuart Wynne.
Customer Reviews
5.0 Based on 67 Reviews
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Roy L.
Israel Israel
I recommend this product
The boss loves it

Bought it for the boss for the office coffee table and he loves it

Bitmap Books Commodore 64: a visual compendium Review
Chris T.
United Kingdom United Kingdom
I recommend this product
Great book

After getting the Amiga version, I had to pick up the C64 book too, and haven't been disappointed at all!

Scot J.
United States United States
I recommend this product
Another wonderfully done book!

Lots of games, lots of interviews, lots of awesome pictures. What else could you want?

A Bitmap Books Customer
Stephen K.
United States United States
I recommend this product
Where it all started, and it's still great

I really enjoyed this book after having funded every visual compendium from the NES onwards. There's a lot of colorful pictures, a lot of things said about the games, and a lot of games for the Commodore 64 are in here. It's amazing what is in this book that carried over to the other ones. I can't wait to get all the books in the visual compendium collection!

Mike V.
United States United States
I recommend this product
Exceeds Expectations

I was so excited to see that this book existed and waited patiently for the second printing, and boy was it worth it. The book is of the highest quality. It was one thing to read it in the PDF format but when I got the book I was blown away by the quality of it. At first the cost seemed expensive but I figured its a small company and a niche product, but every penny was worth it. Bitmap know who they are selling to and make sure to meet expectations. And speaking of those expectations, so often I buy collectors items to have them haphazardly shipped loose in a box. I was very nervous when my book arrived and the outer bag was torn....only to find that was layer 1 of 3 of packaging! The book was in perfect condition. The level of care for what they do goes all the way to packaging!